Game Design on Lady Umbrella Designed Basic Camera Behavior and Camera Movement Designed the Shotgun functionality Designed the initial Excel Data Driven System and defined every variable and its behavior. Designed the damage systemDesigned the drop ammo system.Enemies damage fall off relative to distance from the player.Enemies hit chance relative to distance from the player. Download the CSV file Designed the basic functionality and design of the UI Contextual Indicators.Almost all the menus from the game.Shaders for pickable or interactive elements. Designed Gadgets and their Functionality